Introduction to 3D Gaussian Splatting

3D Gaussian Splatting is a rasterization technique described in 3D Gaussian Splatting for Real-Time Radiance Field Rendering that allows real-time rendering of photorealistic scenes learned from small samples of images. This article will break down how it works and what it means for the future of graphics.

Check out the remote Gaussian Viewer space here or embedded below for

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